Call for Papers

The Association for the Advancement of Affective Computing (AAAC) invites you to submit your research for presentation at our 12th International Conference on Affective Computing and Intelligent Interaction (ACII), which will be held in Glasgow, UK, September 16-18, 2024. 

The Conference series on Affective Computing and Intelligent Interaction is the premier international venue for interdisciplinary research on the design of systems that can recognize, interpret, and simulate human emotions and, more generally, affective phenomena. All accepted papers are expected to be included in IEEE Xplore (conditional on the approval by IEEE Computer Society) and indexed by EI. A selection of the best articles at ACII 2024 will be invited to submit extended versions to the IEEE Transactions on Affective Computing.

The theme for ACII 2024 is Human and Beyond (e.g., animals, virtual agents, and robots). The goal is to move from interaction settings involving only humans, the most common topic in Affective Computing, to more general scenarios in which multiple types of agents (natural and artificial) share a common social landscape and seamlessly participate in efficient and effective interactions.                                                   

The conference will be co-located with IVA (Intelligent Virtual Agent Conference), 2024.

Topics

Topics of interest include, but are not limited to: 

Recognition and Synthesis of Human Affect from ALL Modalities

  • Multimodal Modeling of Cognitive and Affective States
  • Contextualized Modeling of Cognitive and Affective States
  • Facial and Body Gesture Recognition, Modeling and Animation
  • Affective Speech Analysis, Recognition, and Synthesis
  • Recognition and Synthesis of Auditory Affect Bursts (Laughter, Cries, etc.)
  • Motion Capture for Affect Recognition
  • Affect Recognition from Alternative Modalities (Physiology, Brain Waves, etc.)
  • Affective Text Processing and Sentiment Analysis
  • Multimodal Data Fusion for Affect Recognition
  • Synthesis of Multimodal Affective Behavior
  • Summarisation of Affective Behavior

Affective Science Using Affective Computing Tools

  • Studies of affective behavior perception using computational tools
  • Studies of affective behavior production using computational tools
  • Studies of affect in medical/clinical settings using computational tools
  • Studies of affect in context using computational tools

Psychology & Cognition of Affect in Designing Computational Systems

  • Computational Models of Affective Processes
  • Issues in Psychology & Cognition of Affect in Affective Computing Systems
  • Cultural Differences in Affective Design and Interaction 

Affective Interfaces

  • Interfaces for Monitoring and Improving Mental and Physical Well-Being
  • Design of Affective Loop and Affective Dialogue Systems
  • Human-Centred Human-Behaviour-Adaptive Interfaces
  • Interfaces for Attentive & Intelligent Environments
  • Mobile, Tangible, and Virtual/Augmented Multimodal Proactive Interfaces
  • Distributed/Collaborative Multimodal Proactive Interfaces
  • Tools and System Design Issues for Building Affective and Proactive Interfaces
  • Evaluation of Affective, Behavioural, and Proactive Interfaces

 Affective, Social, and Inclusive Robotics and Virtual Agents

  • Artificial Agents for Supporting Mental and Physical Well-Being
  • Emotion in Robot and Virtual Agent Cognition and Action
  • Embodied Emotion
  • Biologically-Inspired Architectures for Affective and Social Robotics
  • Developmental and Evolutionary Models for Affective and Social Robotics
  • Models of Emotion for Embodied Conversational Agents
  • Personality in Embodied Conversational Agents
  • Memory, Reasoning, and Learning in Affective Conversational Agents

Affect and Group Emotions

  • Analyzing and modeling groups taking into account emergent states and/or emotions
  • Integration of artificial agents (robots, virtual characters) in the group life by leveraging its affective loop: interaction paradigms, strategies, modalities, adaptation
  • Collaborative affective interfaces (e.g., for inclusion, for education, for games and entertainment)

Open Resources for Affective Computing

  • Shared Datasets for Affective Computing
  • Benchmarks for Affective Computing
  • Open-source Software/Tools for Affective Computing 

Fairness, Accountability, Privacy, Transparency, and Ethics in Affective Computing   

  • Bias, imbalance, and inequalities in data and modeling approaches in the context of Affective Computing
  • Bias mitigation in the context of Affective Computing
  • Explainability and Transparency in the Context of Affective Computing
  • Privacy-preserving affect sensing and modeling
  • Ethical aspects in the context of Affective Computing

Applications

  • Health and well-being
  • Education
  • Entertainment
  • Consumer Products
  • User Experience

Important Dates

  • Main track abstract submission deadline: 15 March 2024; Main track paper submission deadline: 22 March 2024. Please note that the deadline is March 15 for the abstract, but authors have an extra week for the paper submission.
  • Rebuttal period: 15-20 May 2024
  • Paper notification for the main track: 7 June 2024
  • Camera-ready submission for the main track: 19 July 2024